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About us:
We are a small team of gamedev enthusiasts who create mobile and casual games, where the main feature is the feeling of "flow". We don't make "another clones", we play with mechanics, light and mood. There is no "HR department" and bureaucracy here - there is a team burning with ideas, coffee, bugs, fixes and small victories after each build. triggers
integrate sounds, particles, simple effects
catch bugs and help fix them
test prototypes, try new mechanics
learn a lot and in practice
Requirements:
basic knowledge of C# and Unity Engine
Atmosphere:
We appreciate people who can make fun of their own code
and stay at night to “fix one small if”
No one will punish you for experimenting here - on the contrary, it is part of the process.
Unity is a tool. And you are the one who makes him create new worlds.