UI/UX Designer (Unannounced Shooter Game) Lviv, remotely You can work from an office in Lviv or remotely on the territory of Ukraine . Game Design Department is responsible for in-game functionality concepts, balance creation, UI, UX and documentation. You will be part of the UI/UX design team responsible for the creation of interactive prototypes and the game interface of our new project - an unannounced multi-platform third-person shooter in a realistic setting with innovative gameplay. Thi
UI/UX Designer (Unannounced Shooter Game)
Lviv, remotely
You can work from an office in Lviv or remotely on the territory of Ukraine .
Game Design Department is responsible for in-game functionality concepts, balance creation, UI, UX and documentation.
You will be part of the UI/UX design team responsible for the creation of interactive prototypes and the game interface of our new project - an unannounced multi-platform third-person shooter in a realistic setting with innovative gameplay. This is a large and ambitious project from a technical point of view, as well as at the level of graphics and game design.
You will
- design new and improve existing game interfaces for mobile platforms;
- develop UI, UX and interactive prototypes of game interfaces;
- create, maintain and develop the visual component of the project and its flow;
- communicate with game design and development teams to identify opportunities and limitations during design;
- create and maintain supporting documentation;
- test pre- and post-launch versions of the project.
We expect from you
- 3+ years of experience as a UI/UX designer;
- availability of examples of completed commercial projects in the portfolio;
- ability to design interaction interfaces;
- confident mastery of Figma;
- ability to work with guidelines;
- the ability to draw interface elements;
- understanding the basics of composition and ease of use of interfaces;
- skills in presenting and visualizing your ideas to stakeholders.
It will be an advantage
- basic knowledge in the field of marketing and game design;
- knowledge of animation programs such as Principle;
- gaming experience;
- experience with AI;
- knowledge of the English language at the Intermediate+ level.
We offer
- official employment;
- 25 calendar days of paid vacation, additional holidays, all public holidays - weekends;
- medical support, fully paid hospital and child care leave;
- co-working space payment;
- individual development plan and regular feedback;
- paid master classes, courses and internal professional trainings;
- interest-free loan;
- consultations and lectures of psychologists;
- compensation for sports subscriptions, participation in a running club.