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UI/UX Designer (Unannounced Shooter Game) in Plarium

Posted more than 30 days ago

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Plarium

Plarium

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Without experience

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UI/UX Designer (Unannounced Shooter Game) Lviv, remotely You can work from an office in Lviv or remotely on the territory of Ukraine . Game Design Department is responsible for in-game functionality concepts, balance creation, UI, UX and documentation. You will be part of the UI/UX design team responsible for the creation of interactive prototypes and the game interface of our new project - an unannounced multi-platform third-person shooter in a realistic setting with innovative gameplay. Thi

UI/UX Designer (Unannounced Shooter Game)

Lviv, remotely

You can work from an office in Lviv or remotely on the territory of Ukraine .

Game Design Department is responsible for in-game functionality concepts, balance creation, UI, UX and documentation.

You will be part of the UI/UX design team responsible for the creation of interactive prototypes and the game interface of our new project - an unannounced multi-platform third-person shooter in a realistic setting with innovative gameplay. This is a large and ambitious project from a technical point of view, as well as at the level of graphics and game design.

You will

  • design new and improve existing game interfaces for mobile platforms;
  • develop UI, UX and interactive prototypes of game interfaces;
  • create, maintain and develop the visual component of the project and its flow;
  • communicate with game design and development teams to identify opportunities and limitations during design;
  • create and maintain supporting documentation;
  • test pre- and post-launch versions of the project.

We expect from you

  • 3+ years of experience as a UI/UX designer;
  • availability of examples of completed commercial projects in the portfolio;
  • ability to design interaction interfaces;
  • confident mastery of Figma;
  • ability to work with guidelines;
  • the ability to draw interface elements;
  • understanding the basics of composition and ease of use of interfaces;
  • skills in presenting and visualizing your ideas to stakeholders.

It will be an advantage

  • basic knowledge in the field of marketing and game design;
  • knowledge of animation programs such as Principle;
  • gaming experience;
  • experience with AI;
  • knowledge of the English language at the Intermediate+ level.

We offer

  • official employment;
  • 25 calendar days of paid vacation, additional holidays, all public holidays - weekends;
  • medical support, fully paid hospital and child care leave;
  • co-working space payment;
  • individual development plan and regular feedback;
  • paid master classes, courses and internal professional trainings;
  • interest-free loan;
  • consultations and lectures of psychologists;
  • compensation for sports subscriptions, participation in a running club.

Translated by Google

Without experience
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