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Senior Technical Artist in WavesReach

Posted more than 30 days ago

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WavesReach

WavesReach

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Senior Technical Artist віддалено We’re looking for Senior Technical Artist with expertise in polygons, textures, memory budgets, UI setup and optimization, animation, shader and material creation, VFX, programming, design, and production schedules. You should also be adept at creating tools to enhance efficiency and workflow. Responsibilities : 3+ years professional experience in game development Shipped mobile or AAA game title, especially with work on the project from inception through c

Senior Technical Artist

віддалено

We’re looking for Senior Technical Artist with expertise in polygons, textures, memory budgets, UI setup and optimization, animation, shader and material creation, VFX, programming, design, and production schedules. You should also be adept at creating tools to enhance efficiency and workflow.

Responsibilities :

  • 3+ years professional experience in game development
  • Shipped mobile or AAA game title, especially with work on the project from inception through completion
  • Ability to communicate effectively with both technical and non-technical parties
  • Attention to detail, with meticulous and organized working habits
  • Ability to multi-task and to adapt easily to change
  • Experience in a full digital art content creation pipeline (high and low-poly modeling, unwrapping, baking, texturing, and animation), ideally in the video game industry
  • Knowledge and Interest in the following tech-art areas: Shaders, VFX, Scripting, Lighting, Rendering and Post-Effects, SFX, Rigging, and Physics
  • Skills and experience in software development (preferably in C#), as well as Unity game engine experience
  • Proven technical skills in performance, optimization, and implementation
  • Solid scripting skills (Maxscript, Melscript, Python, etc.) with Maya or 3DS Max experience
  • Mobile game development experience
  • Advanced Unity game engine experience
  • Passion for games and knowledge of the games industry

Requirements:

  • 3+ years professional experience in game development
  • Shipped mobile or AAA game title, especially with work on the project from inception through completion
  • Ability to communicate effectively with both technical and non-technical parties
  • Attention to detail, with meticulous and organized working habits
  • Ability to multi-task and to adapt easily to change
  • Experience in a full digital art content creation pipeline (high and low-poly modeling, unwrapping, baking, texturing, and animation), ideally in the video game industry
  • Knowledge and Interest in the following tech-art areas: Shaders, VFX, Scripting, Lighting, Rendering and Post-Effects, SFX, Rigging, and Physics
  • Skills and experience in software development (preferably in C#), as well as Unity game engine experience
  • Proven technical skills in performance, optimization, and implementation
  • Solid scripting skills (Maxscript, Melscript, Python, etc.) with Maya or 3DS Max experience
  • Mobile game development experience
  • Advanced Unity game engine experience
  • Passion for games and knowledge of the games industry

Benefits:

  • Competitive salary
  • Remote work model
  • Unlimited paid time off and sick leave
  • Career growth opportunities in a dynamic, rapidly growing company
  • Collaborate with a highly skilled team

Without experience
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