Who we need:
Strong skills modeler (great if with Blender and UnrealEngine experience).
Your responsibilities will be
- Create 100% accurate 3D models based on provided references
- Know when and where to cut and how to most effectively optimize meshes without compromising visual quality
- High/Mid/Low poly modeling
- Baking textures
- Understanding the process of creating UnrealEngine-ready 3D Assets
- Collaborate closely with artists and engineers to ensure that technical requirements are met
Will be a plus if you have these experiences too:
- Proficiency in at least one of the Modeling Software (Blender / 3ds Max / Maya etc.)
- Experience in sculpting and cloth simulation
- Unreal Engine experience
- Fluent English
We also need you
- Communicate to us on what to improve and what to make better on both the processes and technologies
- Manage your time and manage our expectations
- Rapid communication back to us on any delays or complications
- Ability to deliver clean, organized work while still within our technical specifications
- An exceptional understanding of form, shape, structure, and silhouette
- Ability to collaborate and work well on a team