Program-Ace issearching for anexperienced Lead/Senior Concept Artist for anexciting project with anart style stylized after Frank Miller’s Sin City comics.Program-Ace isaninnovative company specializing insoftware development, particularly inthe fields ofvirtual reality (VR), augmented reality (AR), games, and applications. Weare leaders inour market segment and constantly seek talented professionals who want tojoin our team.🎮 About the project:Project description: The game isstylized after Fran
Program-Ace issearching for anexperienced Lead/Senior Concept Artist for anexciting project with anart style stylized after Frank Miller’s Sin City comics.Program-Ace isaninnovative company specializing insoftware development, particularly inthe fields ofvirtual reality (VR), augmented reality (AR), games, and applications. Weare leaders inour market segment and constantly seek talented professionals who want tojoin our team.🎮 About the project:Project description: The game isstylized after Frank Miller’s Sin City comics.Project kickoff: Planned for June.Projected duration ofthe project: 3to6months.Team size: Onthe Program-Ace side, 1employee, and alarge team from the client’s side.❓ What you need tojoinus:Good knowledge ofthe MDA framework (Mechanics Dynamics Aesthetics).Acomplete understanding ofgame mechanics and how toguide the player forward.Excellent traditional art skills.Must have: Adrive tocreate and produce masculine/testosterone-fueled mercenary material, including blood-limited gore and violence.Must have: Understanding ofthe defining aspect ofone’s position inthe team and its significance.Must have: Adrive tobeapart ofasignificantly visual and high-class team.Must have: Knowledge and understanding ofthe franchise the game world isbeing built into.⭐️ Tasks you will workon:Integrate into the current art style.Add “spice” and visual “wow factors” tothe level concept.Create astorytelling layer ontop ofthe MDA framework.Bring out new ideas related tothe game world.Provide new and interesting level and character ideas.Adapt tochanging requirements during development.Generate interesting and vivid gameplay concepts from references and level mock-ups.Draw/render multiple different art styles.✅ Additional skills that would bebeneficial:Speed painting skills.Working with 3Dcontent creation packages.Knowledge ofgame engines.🔥 Our advantages:The opportunity towork inaleading company. Recognized asaGlobal Top 100 Outsourcing company byIAOP (based oncustomer feedback about our services), and Top AR/VR company according toClutch.Among our clients: Supermassive Games, Flying Wild Hog, Epic Games, Unity Technologies.Over 30years ofhistory, impeccable reputation, and apowerful portfolio.Work with like-minded people who are passionate about their work.🧑💻 How doyou manage your working hours?Weoffer aflexible work schedule coordinated with your manager.Remote work isavailable, allowing you towork from anywhere inUkraine orthe world.📝 Hiring process: Recruiter call → portfolio submission → final interview with Art Lead orProducer (onthe client’s side).You can learn more aboutus onthe corporate website, LinkedIn.Send your resume and become animportant part ofour team.