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Utin Computer
An experienced Lead 3D Artist-Generalist is needed for a company that develops graphics for Hyper Casual games.
< p>Responsibilities:
- Modeling and Texturing: Creating high-quality Low-poly and Hi-poly 3D models for hybrid-casual and casual games.
- Rigging: Development of rigs for characters and objects to achieve maximum animation flexibility.
- Skinning: Creation of realistic and stylized textures and their application on a 3D model, creation of optimal UV sweeps.
- Animation: Development of animations of characters and objects, which interacts with the gameplay.
- Unity engine: Import to Unity, assembly of 3D scenes in Unity. Visual setting of the game scene and materials, creation of visual effects.
- Compilation of settings and construction of levels in the engine.
- Optimization of models: Improvement of game performance by optimization and management of polygons.
- Teamwork: task management and task allocation.
Experience:
- Experience in 3D art and animation development mobile games from 3 years old.
- Ability to create effective and optimized 3D models for mobile devices.
- Knowledge and experience in rigging and skinning.
- Confident skills in character and object animation.
- Experience in creating game settings and levels in Unity.
- Ability to work in game engines (Unity).
p>- Creative approach to tasks and the ability to work in a team.
- Knowledge of the basics of composition and color design.