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Junior/Middle Manual QA Engineer in Implex

Posted more than 30 days ago

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Implex

Implex

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Junior/Middle Manual QA Engineer віддалено What is the project about? This is the HTML5 casual game development project of the Netherlands’ most prominent and dynamic organization in the gaming world. The company partners with global brands and works on IPs such as Angry Birds, Monopoly, Battleship, and Sudoku. It started ten years ago as a pioneer in developing games in HTML5. What will you do? As a key player, you’ll champion the delivery of top-notch products, becoming an integral part of 

Junior/Middle Manual QA Engineer

віддалено

What is the project about?

This is the HTML5 casual game development project of the Netherlands’ most prominent and dynamic organization in the gaming world. The company partners with global brands and works on IPs such as Angry Birds, Monopoly, Battleship, and Sudoku. It started ten years ago as a pioneer in developing games in HTML5.

What will you do?

As a key player, you’ll champion the delivery of top-notch products, becoming an integral part of an agile, multidisciplinary, and creatively charged game development team

  • Testing games manually (black box testing)
  • Identify and track project issues
  • Pay attention to user experience, gameplay mechanics, graphics, and audio elements to ensure a seamless gaming experience
  • Participate in the planning and execution of QA activities throughout all phases of the sprint lifecycle
  • Reviewing and testing requirements
  • Facilitating smooth releases
  • Reviewing game design documents and functional specifications
  • Creating test documentation (test reports, checklists and test cases)
  • Provide feedback and suggestions to improve the quality and game experience.

What qualifications and skills do you need?

What should you be experienced with?

  • Good written and verbal communication skills in English — the ability to describe identified issues clearly and concisely
  • At least 2 years of relevant experience in software testing (game dev is a plus)
  • Experience with multiple platforms (mobile, desktop, web, social platforms)
  • Experience with Jira or similar software
  • Experience with TestRail or similar software is a plus
  • Knowledgeable about SDLC and STLC
  • Experience with Agile development processes and tools

What should your personal skills be?

  • Attention to detail
  • A methodical, scientific and analytical mindset is a strong plus
  • Flexibility to adapt to changes in project requirements and to work as per shift timings applicable to the project
  • Like to troubleshoot technical problems and try to get to the root of why weird error messages come up
  • Proactivity and used to taking ownership and responsibility
  • Not to be afraid of information analysis
  • Good team player

What do we offer?

Workload expectations

  • Flexible Monthly Load: Approximately 160 hours per month (full-time engagement) , distributed variably to align with project needs. Expect a higher engagement leading up to game releases, with reduced hours following the release to ensure work-life balance and adequate rest.
  • Release-Centric Scheduling: Our sprint cycles are designed with workload peaks around releases to guarantee quality and timely delivery, followed by more relaxed phases that allow for recovery and personal time.

Working conditions

  • International Team in a collaborative, highly engaged culture where your ideas are welcome and your voice is heard
  • 100% ability to work remotely, which will let you determine your work-life balance
  • Comfortable time-cross working zone
  • 3 months trial period
  • Monthly rate. The salary is paid in USD by the 20th of each month
  • State-of-the-art learning and development opportunities, ability to try new technologies in real work

Without experience
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