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PresArt
Who are we?
We are a team of 3D artists, designers and technical professionals who create visual worlds, characters and objects for games, architecture, VR/AR and animation.
Our mission is to combine technical precision with creative courage.
What we do:
Modeling 3D objects (low poly / high poly)
Texturing, retopology, map baking
Creation of models for Unity / Unreal Engine
Visualization of interiors, characters, props
Working with PBR, lighting, animation - depending on projects
Why with we are worth working for (even without experience):
We teach from scratch: we provide mentorship, guidelines, reviews
You work on real projects, not in theory
We help to form a strong portfolio
The team has a friendly atmosphere, regular updates and support
Development in different directions: from props to character art or environment
Schedules: Mon-Fri, 8:30-18:00
Who we are looking for:
Future 3D artist who:
Wants to learn how to create cool models
Has a basic understanding of 3D or a strong desire to learn
Ready to take our internal course or internship
Team-oriented, responsible, not afraid of feedback
What we work with:
Blender / Maya / 3ds Max
Substance Painter, Marmoset
ZBrush (for sculpting)
Photoshop / Illustrator (textures, graphics)
Unity / Unreal - depending on the projects