The successful applicant will be able to work at our Lviv office, Warsaw office or remotely in Poland or Ukraine.Plarium is an international developer of award-winning mobile and desktop games. More than 1300 of our specialists work remotely or at offices in Israel, Ukraine, Poland, and the USA.RAID: Shadow Legends, Mech Arena, and our other 18 massive titles unite more than 450 million players worldwide. With over 15 years’ experience, we strive for boundary-pushing gameplay and graphics. We pa
The successful applicant will be able to work at our Lviv office, Warsaw office or remotely in Poland or Ukraine.Plarium is an international developer of award-winning mobile and desktop games. More than 1300 of our specialists work remotely or at offices in Israel, Ukraine, Poland, and the USA.RAID: Shadow Legends, Mech Arena, and our other 18 massive titles unite more than 450 million players worldwide. With over 15 years’ experience, we strive for boundary-pushing gameplay and graphics. We pair this with our dedication to innovation through analytics, marketing, and community interaction.Plarium is working on a multi-platform third-person shooter in a realistic setting with innovative gameplay. The project is large-scale and ambitious both from graphics and game design point of view and from a technical perspective.We are looking for a talented Game Designer to join the Game Design Department as a member of the team responsible for developing and maintaining game economy and game balance.The successful candidate will work with game analytics on a regular basis, whilst also collaborating regularly with systems Game Designers, and Level Designers.ResponsibilitiesDeveloping balance for in-game items (price/rarity/quantity), and the general flow of resources in the game Creating loot tables Calculating game progression for featuresFormulating players’ profit/loss balance tables based on game stageWorking with the Level Design team to place loot boxes on game mapsAnalyzing current version balance performance and implementing adjustments based on analyticsWhat we expectAt least 2 years of work experience as a Game Designer / Game Economy DesignerKnowledge of Google Sheets including LOOKUP functions and auto-updating linked formulasFirm knowledge of probability theoryUnderstanding of the core principles of statisticsUnderstanding the core principles of game economy design and resource flow designFluency in UkrainianEnglish language skills at the Intermediate level or higherDesiredExperience working with Unity and version control systemsExperience writing scripts for Google SheetsExperience in deconstructing game economies or game featuresExperience working with game analyticsWhat we offerOfficially registered full-time employment20 to 26 days of paid leave depending on the country in which your employment is registeredMedical support for you and your child and fully paid leave if you or your child are sickIndividual development plan and regular feedbackProfessional seminars, workshops, courses, and internal training programsOpportunity to take an interest-free loanReimbursement of gym membership fees, online Pilates classes, and running clubCounseling with psychologists*Note: Benefits may vary by country. Show more Show less Посадовий рівень Старший середній рівень Тип зайнятості Повний робочий деньJob Responsibilities Design Industry Computer games