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3D designer in a video game development studio (your start in the field of design) in Voloshina T., FOP

Posted more than 30 days ago

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Voloshina T., FOP

Voloshina T., FOP

0
0 reviews
Without experience
Kyiv
Full-time work

Translated by Google

We are looking for a passionate GameDev Trainee 3D Artist with basic modeling and texturing skills. If you dream that your models will become part of a real game, we are ready to provide you with mentorship and first commercial experience!Working conditions and your quick start:Level: We consider candidates without work experience or students (with a quality educational portfolio).Salary: 32,000 - 39,000 UAH.Schedule: Full-time, Mon-Fri, 8 working hours.Format: OFFLINE work in the studio (for ef

We are looking for a passionate GameDev Trainee 3D Artist with basic modeling and texturing skills. If you dream that your models will become part of a real game, we are ready to provide you with mentorship and first commercial experience!

Working conditions and your quick start:

Level: We consider candidates without work experience or students (with a quality educational portfolio).
Salary: 32,000 - 39,000 UAH.
Schedule: Full-time, Mon-Fri, 8 working hours.
Format: OFFLINE work in the studio (for effective learning and integration into the development team).

Key Responsibilities: Modeling and Asset Pipeline

You will work under the guidance of a Lead 3D Artist and receive training-oriented tasks and development:

  1. Asset modeling: Creation of simple 3D models (props/background objects, interface elements) for game scenes.

  2. Texturing: UV sweep and creation of basic textures (PBR/Stylized) for objects.

  3. Optimization: Preparation of models for integration into the game engine (control polygon, mesh optimization).

  4. Cooperation: Interaction with Game Designers and QA-team to adjust and finalize visual assets.

  5. Training: Active development of the studio's internal art pipeline.

Candidate Requirements

  • Portfolio: Availability of educational 3D works (models, renderings) demonstrating basic modeling and texturing skills.

  • Software: Basic knowledge of one of the programs for modeling (Blender, Maya, 3ds Max) and texturing (Substance Painter/Photoshop).

  • Basics of 3D: Understanding the principles of topology, juvi-scanning and PBR texturing.

  • Passion for Games: Deep interest in GameDev and understanding of game style.

  • Readiness for Offline: Clear understanding of the need to work in the office 5 days a week.

 We Offer

  • Mentoring: Individual training under under the guidance of an experienced 3D artist.

  • Technique: Provision of a powerful workstation necessary for 3D graphics.

  • Development: A clear growth plan to Junior 3D Artist and the possibility of specialization (Environment, Character).

  • Projects: Participation in commercial game projects that will quickly fill your portfolio.

If you are ready to turn your passion for 3D graphics into a profession and want to create visual elements for games - send us your resume

Translated by Google

Without experience
Kyiv
Full-time work
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