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3D designer in a video game development studio (your start in the field of design) in Voloshina T., FOP

Posted more than 30 days ago

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Voloshina T., FOP

Voloshina T., FOP

0
0 reviews
Without experience
Kyiv
Full-time work

Translated by Google

We are looking for a passionate GameDev Trainee 3D Artist with basic modeling and texturing skills. If you dream that your models will become part of a real game, we are ready to provide you with mentorship and first commercial experience!Working conditions and your quick start:Level: We consider candidates without work experience or students (with a quality educational portfolio).Salary: 32,000 - 39,000 UAH.Schedule: Full-time, Mon-Fri, 8 working hours (for example, from 10:00 to 19:00 with a b

We are looking for a passionate GameDev Trainee 3D Artist with basic modeling and texturing skills. If you dream that your models will become part of a real game, we are ready to provide you with mentorship and first commercial experience!

Working conditions and your quick start:

Level: We consider candidates without work experience or students (with a quality educational portfolio).
Salary: 32,000 - 39,000 UAH.
Schedule: Full-time, Mon-Fri, 8 working hours (for example, from 10:00 to 19:00 with a break).
Format: OFFLINE work in the studio (for effective training and integration into the development team).

Key Responsibilities: Modeling and Asset Pipeline

You will work under the guidance of a Lead 3D Artist and receive tasks aimed at training and development:

  1. Asset Modeling: Creating simple 3D models (props/background objects, interface elements) for game scenes.

  2. Texturing: UV sweep and creation of basic textures (PBR/Stylized) for objects.

  3. Optimization: Preparation of models for integration into the game engine (polygon control, grid optimization).

  4. Cooperation: Interaction with Game Designers and the QA team to adjust and finalize visual assets.

  5. Training: Active development of the internal art pipeline studio.

Requirements for the Candidate

  • Portfolio: Availability of educational 3D works (models, renderings) demonstrating basic modeling and texturing skills.

  • Software: Basic knowledge of one of the programs for modeling (Blender, Maya, 3ds Max) and texturing (Substance Painter/Photoshop).

  • 3D Basics: Understanding of Topology, UV-Randing and PBR Texturing.

  • Gaming Passion: Deep interest in GameDev and understanding of game styling.

  • Offline Readiness: Strong understanding of the need to work in an office 5 days per week.

 We Offer

  • Mentoring: Individual training under the guidance of an experienced 3D artist.

  • Technology: Providing a powerful workstation necessary for 3D graphics.

  • Development: A clear growth plan to Junior 3D Artist and the possibility of specialization (Environment, Character).

Translated by Google

Without experience
Kyiv
Full-time work
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