The position has been closed by the company
Find similar jobs
Next job

3D Artist Generalist Middle+ freelance in UGI studio

Posted more than 30 days ago

3 views

UGI studio

UGI studio

0
0 reviews
Without experience
Kyiv
Part-time work

Translated by Google

UGI Studio invites for cooperation a 3D Artist Generalist with mandatory experience in GameDevfrom 3 years old.UGI Development Studio is a full-cycle development company for mobile games for Android and iOS.Among our partners are the following giants , like Big Fish, Wargaming, X-flow.WHAT WE OFFER:< /b>opportunity to participate in the full development cycle of a world-class gaming product;remote work;< /li>absence of bureaucracy, transparency of all processes;friendly team that will help impro

UGI Studio invites for cooperation a 3D Artist Generalist with mandatory experience in GameDevfrom 3 years old.

UGI Development Studio is a full-cycle development company for mobile games for Android and iOS.

Among our partners are the following giants , like Big Fish, Wargaming, X-flow.

WHAT WE OFFER:< /b>

  • opportunity to participate in the full development cycle of a world-class gaming product;
  • remote work;< /li>
  • absence of bureaucracy, transparency of all processes;
  • friendly team that will help improve qualifications and gain new knowledge and experience;
  • social package (24 days of paid vacation per year , paid sick leave)

WHAT WILL YOU DO:

a wide range of tasks for creating game 3D models of equipment, the environment of game characters using Maya and Zbrush;

  • full cycle: development of highpoly / lowpoly / sweep / bake / texturing / setting up the model for implementation in Unity);
  • work with internal tools;
  • cooperate with the art director, mechanics designers and other members of the art team;
  • work in different modeling and texturing styles - polygon art, cartoon, stylized, stylized realism;
< p style="font-style: normal; font-weight: 400">WE CAN HAPPEN TO YOUMATCHIF YOU HAVE:

  • at least 3 years of game development experience;
  • ability to adhere to and correctly interpret/refine concept ideas;
  • hi-poly modeling skills and sculpture;
  • low-poly modeling skills, UVW mapping, normal baking;
  • confident command of 3D packages Zbrush, Maya\3dsMax;
  • confident command of packages for texturing Substance Painter, Adobe Photoshop;
  • skills for creating Stylized diffuse only textures, as well as PBR materials;
  • understanding of color theory, lighting and composition;
  • skills topologies of game models for animation and given restrictions;
  • portfolio with robots in the above styles is mandatory.

It will be a plus:

  • skills to create and refine Handpaint textures by hand in 3D Coat and Adobe Photoshop programs;
  • knowledge of the basics and understanding of the features and specifics of Unity 3D;
  • the ability to create textures that hide with the help of Substance Designer and Adobe Photoshop programs;

Send your comprehensive resume and portfolio today to become a key player in our team. Together we will achieve great results in the world of gaming industry

Translated by Google

Without experience
Kyiv
Part-time work
Want to get related jobs?
New job openings in your Telegram
Subscribe
We use cookies
accept