About the companyGamzix company, aninternational company:—was founded inMarch 2020;—have already successfully produced 60games;—the team has grown toover 70skilled professionals and wecontinue togrow;—two strategically located offices inEurope.Responsibilities:Creating symbols, characters, environments, pop-ups, and logos from concept tofinal render;Preparing files for animation;Adhering toestablished deadlines for task completion and project pipelines;Actively engaging with the team, participat
About the companyGamzix company, aninternational company:—was founded inMarch 2020;—have already successfully produced 60games;—the team has grown toover 70skilled professionals and wecontinue togrow;—two strategically located offices inEurope.Responsibilities:Creating symbols, characters, environments, pop-ups, and logos from concept tofinal render;Preparing files for animation;Adhering toestablished deadlines for task completion and project pipelines;Actively engaging with the team, participating inbrainstorming sessions, and discussing ideas;Providing feedback and mentorship asneeded.Requirements:3+years ofproven experience;Knowledge ofcolor theory, composition, and anatomy;High skills inworking with environments, characters, logos, and pop-ups;Understanding ofgame design basics and the ability toadapt artistic style tothe requirements ofthe gaming project;Ability tocommunicate effectively and collaborate with other team members;Ability towork independently and make creative decisions.Hiring process:—1st interview— Recruiter;—2nd Final interview— Art Lead and GD;—possible Test Task.What weoffer:7hours working day 10:00AM to6:00PM (with lunch break);Еwo strategically located offices inEurope;Competitive salary intheIT field fixed in€;18paid vacation leave and bank holidays;10paid sick leave;Courses/training reimbursement;English course;Informal and friendly team;Corporate team building and activities.